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Schlagwort: Lobby
Skyscraper
Step into the future with this stunning modern skyscraper, a towering hub designed for functionality and style. At the ground floor, players are welcomed by a sleek reception area, setting the tone for an immersive experience. Above, the lobby floors provide an inviting space to relax and explore, seamlessly connected by an elevator for smooth vertical travel.
The skyscraper serves as a minigame hub, offering multiple floors dedicated to a variety of engaging activities. Players can effortlessly navigate between game selections, lounges, and social spaces, making this the perfect starting point for any server. Crafted with modern architecture, clean lines, and vibrant interiors, this build is not only functional but also visually captivating.
Whether used as a spawn, waiting lobby, or event hub, this skyscraper provides a dynamic and immersive environment, perfect for multiplayer communities looking for an elevated gaming experience.
A few days building time
Size: ~50x50x100
Scale: Playerscale
Version: 1.12 & 1.21
Style: Modern
Category: Structure3D live view
Gallery
Posts
Modern medieval rouge
This intricately designed Minecraft spawn blends the grandeur of medieval architecture with the sleek elements of modern design, creating a one-of-a-kind fantasy world. Towering castles and fortified walls stand alongside contemporary structures, seamlessly integrating classic stonework with refined materials and modern lighting. Carefully crafted pathways, lush gardens, and detailed interiors enhance the immersive experience, making it an ideal hub for players to gather, explore, and embark on their adventures.
Whether used as a server spawn, roleplay setting, or marketplace hub, this mixed-era environment offers both aesthetic beauty and functional design. The harmonious fusion of medieval and modern styles creates a striking visual contrast, making this spawn a standout location for any Minecraft world.
A few days building time
Size: ~100×100
Scale: Playerscale
Version: 1.12
Style: Fantasy mix
Category: LobbyGallery
Process
As usual, the world starts out with a terrain by forming mountains, hills and rivers from height map brushes as a basis, then continues by texturing said landscape like in this case by angle masks and around water spots. In the following, structures, paths, bridges, portals, trees and signs get added to this spawn until it neatly fits together.